Since its original announcement at E3 and the release of the first trailer, developer Wargaming.net has continued work on its second MMO, World of Warplanes. We met up with the game's producer Anton Sitnikau to find out more.
Bit-Gamer: The first trailer for World of Warplanes shows a variety of propeller aircraft, so is it safe to assume that, like World of Tanks, World of Warplanes is also set during the late 1930s to the early 1950s?
Wargaming.net: You’re right. In World of Warplanes we decided to stick to the same time period as in World of Tanks - 1930s to 1950s, because it was the Golden Age of military aviation. However, apart from the propeller aircraft demonstrated in the GamesCom trailer, there’ll be jet planes as well.
Bit-Gamer: What nations do you plan on including in the initial release? Will it be the same as World of Tanks, i.e. Germany, USA and USSR? If so, how long do we have to wait until we can fly Spitfires?
Wargaming.net: We’ll start with a 'standard' for every set of nations in a WWII-themed game – Germany, USA and USSR - other countries will be added later. It will take around half a year to add Spitfires and other powerful British aircraft after the release of the game.