Iteration 2 of the Test is now live! Quick notes added below.
Pilots!
We're happy to announce the first iteration of the Public Test server for World of Warplanes update 1.4. Many improvements and additions arrive in this new version, so if you're keen to try out new features from the upcoming version before its official release, then the public test server is the place for you!
Not only is this a great opportunity to get a glimpse of the future of the game, but you will also be able to actively influence final release of the update by providing valuable feedback to our developers. With your help, they will be able to test newly created features under real game conditions and smooth whatever rough edges still remain, based on your experiences.
Main Features of this Public Test
- New Premium aircraft
- Improved Matchmaker
- Two new maps: Secret Airbase and Winter War
- Plane rebalancing and Tech Tree changes
- Improvements to the graphics and interface
Please find the full list of changes in the Patch Notes section below.
How the Public Test Works
When it is time to run a Public Test, the developers offer a test version of the client. This can be downloaded by following the instructions below. Make sure that you follow all of the instructions carefully, so that you don't accidentally cause problems in your normal play account.
The test account is completely separate from your normal account. It will have a set of special rules for crediting XP, Credits and Gold. This will allow you to unlock all the contents of the game quicker, in order for you to be able to fully test the new features.
As such you will receive:
- 2,000 for your 1st victory of the day
- 5,000 for your 10th victory of the day
Update 5/23: A new one-time bonus has been added to the Test format: If you play 30 battles (victories or defeats), you will receive an extra 10,000.
Additionally, the following multipliers will be applied on the Public Test server:
Plane tier | XP Multiplier | Credits Multiplier |
I
|
5
|
5
|
II
|
10
|
10
|
III
|
15
|
15
|
IV
|
20
|
20
|
V
|
30
|
30
|
VI
|
40
|
40
|
VII
|
50
|
50
|
VIII
|
60
|
60
|
IX
|
70
|
70
|
X
|
35
|
35
|
Your test account will be a copy of your "regluar" play account shortly before the public test went live. This means that all planes purchased or researched on your regular account by this date will also be available on your public test account from the start.
Any progress achieved on the test server will not carry over to your regular World of Warplanes account. Financial transactions are not possible on the test server and payments will not be accepted.
Public Test General Rules
Participation in the World of Warplanes Public Test is free. All players are eligible to take part in the public test as long as they registered before May 18, 2014.
The test server will run all day long without interruptions or resets. We will communicate in advance when the testing period will be over and when the public test will be closed.
How to Join the Public Test
- Download the test client installer.
- Iteration 2 patch:
SD: wowp_10400.139997_10400.139050_client_ct.patch (MD5: 364b63fc3bcac71a067342089ffda31e)
HD: wowp_10400.139997_10400.139050_hdcontent_ct.patch | Torrent (MD5: a7431f6bb3481dad0591f8d60aea6b84)
- Save and run the installer (6.5+ GB). Make sure you pick a save location that is different to your regular World of Warplanes game files.
- Run the new copy of the game. The launcher will download all the additional data
- Log in and start playing!
Update Notes
Hide
Iteration 2
Interface
- New function in the spectator mode: Click on a teammate's name in the team list to switch view to them
- Updated display of the plane HP, its class and tier in the spectator mode, the new module condition display, and player’s achievements
- New event types in the first bookmark of the post-battle stats window
- New hints in the Hangar that explain thepurpose and mechanics of equipment and consumables
Overview / New Content
- Division of "HD" and "SD" versions of the game client (see Interface section below)
- Improved Matchmaker:
- More flexible mechanics to equalize teams in number and makeup of flights, as well as types and tiers of all planes in a particular battle. Additionally, we reduced the chance of repeatedly getting into battles of higher tiers than your aircraft
- New maps: "Winter War" (available for tiers I-V) and "Secret Airbase" (for tiers V-X)
- Additional airframes for several planes were added. Players who had the aircraft before the update will get the new airframes for free
Physics & Balance Changes
USA
- P-51A Mustang - reduced accuracy, reduced speed for modification with top "V-1650-3" engine
- P-51D Mustang - increased accuracy of the basic (stock) weapons, increased energy loss when using flaps
- P-51H Mustang - increased accuracy of the basic (stock) weapons, increased value of the optimum speed for all modifications, increased energy loss when using flaps
Plane & Tech Tree Changes
Planes
New Premium planes:
- Bell P-39Q-15 Airacobra - USSR, Tier VI fighter
- Supermarine Spitfire V DB 605 - Germany, Tier VI fighter
- North American Mustang Mk.I - Great Britain, Tier VI fighter
- Kawasaki Ki-88 - Japan, Tier VI fighter
- Grumman XP-50 - USA, Tier VI heavy fighter
New gift planes:
- Curtiss XP-31 - USA, Tier II fighter
- Fairey Fantome - Great Britain, Tier IV fighter
- Blohm und Voss Ha.137 - Germany, Tier III ground attack plane
New Premium and gift planes for developers only:
- De Havilland 98 Mosquito FB 26 - China Tier VI Premium heavy fighter
- CKB I-7 - Soviet, Tier II gift fighter
- Kawasaki Ki-5 - Japan, Tier II gift fighter
- Hawker Hurricane IID - Great Britain, Tier V gift ground attack plane
Tech Trees
In Update 1.4 we replaced modules for some planes. Additional airframes for several planes were added. Players who had the aircraft before the update will get the new airframes for free (Credited in the Store - Modules sections)
USSR
- Yak-7 - new top airframe "Yak-7B" added, recearchable from "Yak-7?"
- Yak-9 - new basic airframe "Yak-9?" added. Airframe "Yak-9?" becomes a researchable improvement (module)
- La-7 - module "3? 20-mm B-20 (S)" now can be researched from "2? 20-mm ShVAK (1941) (S)" and mounted on the airframe "La-7 (1944)"
- Yak-3 - new top airframe "Yak-3 (1945)" added, researchable from the airframe "Yak-3 (1944)"
- Yak-9U - new top airframe "Yak-9U (1945)" added, reserchable from the airframe "Yak-9U (1944)"
- Yak-15 - new basic airframe "Yak-15-UMO" added. Airframe "Yak-15" becomes a researchable improvement (module)
Germany
- Bf.109F Friedrich - airframe "Bf.109F" was renamed "Bf.109F-4". New basic airframe "Bf.109F-3" added
- Bf.109Z Zwilling - New top airframe "Bf. 109Z (G)" added, researchable from the airframe "Bf. 109Z (F)"
- Fw.190D - new top airframe "Fw.190D-11" added, researchable from the airframe "Fw.190D-9"
USA
- P-51A Mustang - new pre-top engine "V-1650-1" added, required to research P-51D Mustang. Players who have P-51A Mustang and "V-1650-3" engine researched, will get "V-1650-1" as reserched
- P-51D Mustang - new basic engine "V-1650-1" added. The engine "V-1650-3" becomes the researchable improvement (module)
- The engine "V-1650-9" removed from the list of available modules for P-51D Mustang. Players who had P-51D Mustang purchased and with "V-1650-9" mounted will get the corresponding configuration with the "V-1650-7" engine
- Please note that the "V-1650-9" engine will be removed, but you will get compensated its cost (150,000 Credits)
Great Britain
- Westland P.1056 - weapon "2? 40-mm Vickers S (K)" replaced with "2? 40-mm Rolls-Royce BH (K)"
- The branch with the Beaufighter from Blenheim F now goes through the "2? 20-mm Hispano Mk. I (F)". Research cost was reduced from 11,700 to 9,630 experience points
- Airframe tier reduced for "Blenheim V" from V to IV, research cost reduced from 4350 to 2150 experience points
- Fixed the bug with the research cost of the "4x .303 Browning Mk.II (F)" machine gun for Blenheim F, research cost reduced from 5,200 to 2,100 experience points
Interface
- Division of "HD" and "SD" versions of the game client:
- Starting with Update 1.4, the World of Warplanes client will be divided into an HD version for high-performance computers to play using the max graphics settings, and an "SD" version for players who do not use the highest graphics quality settings or want to save space on their hard drive. The HD version of the client uses the maximum quality textures for game maps, planes and ground targets, but is only available for 64-bit OS.
- The game launcher will automatically download the client version corrspondent to the current in-game graphics settings. If you use "Private", "Medium", "Low" or "Very low" graphics setting, the SD client will be downloaded when upgrading from 1.3.1 to 1.4, and the size of the client will become twice as small. If you have "High" or "Very high" graphics settings, the launcher downloads the HD client, which is about 1 GB larger than the 1.3.1 client.
Click to enlarge
- After downloading the SD client, you will still be able to choose the HD client in the launcher and download it. If the game is installed for the first time, the player will be able to choose the version of the client during start-up.
Click to enlarge
- A new version of the lead-compensating aim point was intoduced for testing purposes. It now has several stages of display:
- 1st stage — gray point on the lead vector shows the direction of the target flight; the target is out of the firing range
- 2nd stage — small red circle on the lead vector shows thet the target is at max distance for the most ranged weapon
- 3rd stage — big red circle on the lead vector shows that the target is at the distance of effective fire for all weapons
- 4th stage — crosshair on the lead-compensating aim point shows that aim point of the player's plane and lead-compensating aim point were superimposed and the player can open accurate fire.
- The page of in-game tips (F1) was updated
- Chat shortcut messages from Flightmates are now a different color than the messages of other players (teammates)
- The display of the message about destroying the enemy plane with assist of other player was added for all players in the battle
- Improved free camera in the spectator mode
- Removed the possibility to demobilize crew by pressing the right mouse button
- Changed display mechanics for module tooltips to avoid overlapping of other modules
- Visual messages about the game events on the minimap were changed. Now pressing LMB on the minimap area to indicate something and allied ground target under the enemy attack have different display effect
- Minor bugfixes for the battle missions display
Graphics
- New visual display of "approaching" plane to the battle location was added for the countdown stage; it's also possible to return to the team setup and tip screens
- Reduced planes markers transparancy in the battle interface to increase readability. Marker settings updated
- New graphics elements were added to the interface of battle missions
Misc. Fixes and Changes
- Bugfixes for module tiers displayed in the hangar:
- "AM-38F" (Il-2(d), Il-8) engine tier increased from VI to VII
- "AM-42" (Il-8, Il-10) engine tier increased from VII to VIII
- "Mercury VIS" (Bulldog, Bristol 133, Skua) engine tier increased from II to III
- Bristol 146 "K8088" airframe engine reduced from V to IV
- "20-mm B-20EN" (Il-10) turret tier increased from VII to VIII
- "20-mm B-20EN" (Il-20) turret tier increased from VII to VIII
- Fixed some bugs in the mechanism of recording and playback of game replays, due to that fact the replay files from updates 1.2.0-1.3.1 are not compitable with 1.4
Hide Reveal